Soultaker
Masters of the dead and black magic, Necromancers who are able to truly conquer the power of the spirit are given the title of Soultaker. Unlike Sorcerers or Archmages who handle element magic, Soultakers handle black magic. Persecuted since the imperial period, many of their skills were once rendered obsolete until a number of black magicians embarked on a journey in search of a lost vision. The handful that returned were resurrected as Soultakers.
Basic Fighter Stats
| STR | DEX | CON | INT | WIT | MEN |
| 88 | 55 | 82 | 39 | 39 | 38 |
Basic Mystic Stats
| STR | DEX | CON | INT | WIT | MEN |
| 38 | 27 | 41 | 79 | 78 | 78 |
| None |
| Aim | ||||
| Accuracy +3 and -3% chance of receiving a critical attack. | ||||
| Mental Fortress | ||||
| M. Def. +18, P. Atk. +31, and M. Atk. +32. | ||||
| Fitness | ||||
| Increases HP Recovery bonus by 1 and MP Recovery bonus by 1. | ||||
| Unbind | ||||
| Cancels Poison/Bleed/Hold/Stun and renders immune for 10 seconds. | ||||
Quick Select
Class Tree
Skills
Level 76
Total Skills: 4 | SP Cost: 25,000,000
| Wisdom / Lv. 1 Passive / Enchantable |
Learn Lv. 76SP Cost: 6,250,000 | |||||
| Increases Resistance to Hold, Sleep and Mental attacks by 20. | ||||||
| Health / Lv. 1 Passive / Enchantable |
Learn Lv. 76SP Cost: 6,250,000 | |||||
| Increases Resistance to poison and Bleed attacks by 20. | ||||||
| Sigil Mastery / Lv. 1 Passive |
Learn Lv. 76SP Cost: 6,250,000 | |||||
| When a Sigil is equipped, increases M. Atk. by 4% and MP Recovery Bonus by 17%. | ||||||
| Dark Vortex / Lv. 1 Magic Spell / Enchantable |
Learn Lv. 76SP Cost: 6,250,000 | |||||
| Range: 900 | Element: 20 dark |
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| Stirs up a vortex connecting to the dimension of darkness and inflicts dark damage on the enemy with 139 Power added to M. Atk. Absorbs 25% as HP. For 30 seconds, decreases Accuracy by 6 and Resistance to Dark by 30. Consumes 12 MP every second. | ||||||
Level 77
Total Skills: 3 | SP Cost: 43,800,000
| Skill Mastery / Lv. 1 Passive |
Learn Lv. 77SP Cost: 14,600,000 | |||||
| Depending on user's INT, the re-use time resets or the duration doubles. | ||||||
| Curse of Doom / Lv. 1 Magic Spell / Enchantable |
Learn Lv. 77SP Cost: 14,600,000 | |||||
| Range: 600 | ||||||
| Blocks all the enemy's physical and magical skills for 1 minute. | ||||||
| Mass Warrior Bane / Lv. 1 Magic Spell |
Learn Lv. 77SP Cost: 14,600,000 | |||||
| Removes any buffs of nearby enemies that increase Atk. Spd. Or Speed. | ||||||
Level 78
Total Skills: 4 | SP Cost: 64,000,000
| Arcane Power / Lv. 1 Toggle / Enchantable |
Learn Lv. 78SP Cost: 16,000,000 | |||||
| Maximizes magic efficiency by increasing M. Atk. by 30% and MP Consumption by 10%. Every second, 50 HP is consumed. | ||||||
| Necromancy / Lv. 1 Passive / Enchantable |
Learn Lv. 78SP Cost: 16,000,000 | |||||
| Increases Resistance to dark damage by 10 and M. Atk. by 3%. | ||||||
| Curse of Abyss / Lv. 1 Magic Spell / Enchantable |
Learn Lv. 78SP Cost: 16,000,000 | |||||
| Range: 600 | ||||||
| For 30 seconds, decreases the enemy's Speed by 10%, P. Def. by 30%, Evasion by 6, M. Atk. by 30%, Casting Spd. by 20% and magic damage by 30%. | ||||||
| Mass Mage Bane / Lv. 1 Magic Spell |
Learn Lv. 78SP Cost: 16,000,000 | |||||
| Removes any buffs of nearby enemies that increase M. Atk. or Casting Spd. | ||||||
Level 80
Total Skills: 2 | SP Cost: 300,000,000
| Day of Doom / Lv. 1 Magic Spell |
Learn Lv. 80SP Cost: 150,000,000 | |||||
| Range: 900 | Element: 20 fire |
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| Creates a seal that casts a powerful curse that decreases all the abilities of nearby enemies. The seal's effect disappears upon leaving the area. Consumes 1 Magic Symbol. | ||||||
| Gehenna / Lv. 1 Magic Spell |
Learn Lv. 80SP Cost: 150,000,000 | |||||
| Range: 900 | Element: 20 dark |
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| Continuously inflicts powerful dark damage. User cannot move while casting, and there is additional MP Consumption each time the effect occurs. Consumes 1 Magic Symbol. | ||||||
Level 81
Total Skills: 3 | SP Cost: 0
| Magician's Will / Lv. 1 Passive |
Learn Lv. 81Learned from book | |||||
| Increases M. Atk. by 5%, Casting Spd. by 5% and magical Critical Rate by 5%. Decreases MP Consumption by 5%. | ||||||
| Enlightenment / Lv. 1 Magic Spell |
Learn Lv. 81Learned from book | |||||
| User receives mystical enlightenment for 20 seconds, increasing M. Atk. by 40%, Casting Spd. by 50% and M. Critical Rate by 50%, and decreasing MP Consumption by 90%. | ||||||
| Meteor / Lv. 1 Magic Spell |
Learn Lv. 81Learned from book | |||||
| Range: 600 | Element: 20 fire |
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| Crashes down meteors to inflict continuous fire damage near the enemy with 117 Power. For 10 seconds, inflicts continuous fire damage. | ||||||
Level 82
Total Skills: 3 | SP Cost: 0
| Protection of Rune / Lv. 1 Passive |
Learn Lv. 82Learned from book | |||||
| M. Def. is increased by 15%, and when damage is incurred, additional M. Def. and Resistance to attributes are increased instantly depending on the probability. | ||||||
| Protection of Elemental / Lv. 1 Passive |
Learn Lv. 82Learned from book | |||||
| Resistance to elemental attributes is increased by 20, and when damage is incurred, M. Def. and Resistance to elemental attributes are additionally increased instantly depending on the probability. | ||||||
| Protection of Alignment / Lv. 1 Passive |
Learn Lv. 82Learned from book | |||||
| Resistance to tendency attributes is increased by 20, and when damage is incurred, M. Def. and Resistance to elemental attributes are additionally increased instantly depending on the probability. | ||||||
Level 83
Total Skills: 2 | SP Cost: 100,000,000
| Servitor Share / Lv. 1 Magic Spell |
Learn Lv. 83SP Cost: 100,000,000 | |||||
| Extends the summoner's abilities to the servitor. Using the summoner's abilities as the basis, extends to the servitor P. Atk./P. Def. by 50%, M. Atk./M. Def. by 25%, Max HP/MP by 10%, Critical Rate by 20%, Atk. Spd. by 10%, and Casting Spd. by 3%. | ||||||
| Vampiric Mist / Lv. 1 Magic Spell |
Learn Lv. 83Learned from book | |||||
| Element: 20 dark |
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| Scatters a fog of death to inflict dark damage on nearby enemies with 117 Power added to M. Atk. Absorbs 20% of the damage as HP. For 10 seconds, decreases Speed/P. Atk./Atk. Spd. by 50% and Accuracy by 12. | ||||||
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