Skills

Awaken

When Shilen toppled Ye Sagira, she roused the leader of the ancient Giants, Hermuncus, who is sealed in the ruins. Hermuncus asks adventurers to find and release him from his seals. In return, he promises to Awaken them by giving them the powers of the Giant heroes.

When a character reaches level 85, Hermuncus sends a message directly to the mind of the character, offering the power to confront the Destruction in return for releasing him from his seals. The character accepts and completes the Seize Your Destiny quest, acquires a Scroll of Afterlife, and goes to the Reliquary of the Giants. There, the character brings the scroll item to the statue of the Giant hero that represents the Awakening class the character will become, and the character Awakens.

Aim
Accuracy +3 and -3% chance of receiving a critical attack.
Mental Fortress
M. Def. +18, P. Atk. +31, and M. Atk. +32.
Fitness
Increases HP Recovery bonus by 1 and MP Recovery bonus by 1.
Unbind Cast Time0.2 Reuse Time600
Cancels Poison/Bleed/Hold/Stun and renders immune for 10 seconds.
Swiftness
Increases Atk. Spd. by 4, Casting Spd. by 3, and Speed when not in combat by 13.
Water Blessing
Increases Water attack by 10, Water resistance by 10, and MP recovery bonus by 2.
Prevision Cast Time0.2 Reuse Time600
For 15 seconds, increases physical and magical Evasion by 30.
Delicacy
P. Critical Rate + 15 and M. Critical Rate + 10.
Sharpness
Increases P. Critical Damage and M. Critical Damage by 208.
Dark Presence
STR and INT + 1 at night.
Wind Blessing
Increases Wind attack by 10 and Wind resistance by 10.
Disparition Cast Time0.2 Reuse Time900
Cancels all your debuffs. For 5 seconds, increases Speed by 30 and you cannot be targeted.
Life Siphon
Absorbs 1% of the damage inflicted as HP.
Savage Cast Time0.2 Reuse Time600
For 60 seconds, increases Atk. Spd. by 17% and decreases P. Def. by 15%.
Fire Blessing
Increases Fire attack by 10 and Fire resistance by 10.
Energetic
Increases HP Recovery Bonus by 3.
Undying Will Reuse Time300
When receiving damage while HP is below 20%, becomes invincible for 5 seconds. The effect can only occurs 1 time every 5 minutes.
Dexterity
Increases Power of attack skills by 2%.
Endurance Cast Time0.2 Reuse Time600
For 5 seconds, returns 50% of the damage received from melee attacks back to the attacker and recovers 92 HP every second.
Earth Blessing
Increases Earth attack by 10 and Earth resistance by 10.
Earth Tremor Cast Time0.2 Reuse Time600
Knocks Down nearby enemies for 3 seconds.
Summon Siege Golem
(Levels: 85,90,95,99)
Mp Usage530 Cast Time180 Reuse Time7,200
Summons a siege weapon. Requires 400 R-grade crystals. Automatically acquired by dwarves at level 85.
Summon Wild Hog Cannon
(Levels: 85,90,95,99)
Mp Usage530 Cast Time180 Reuse Time7,200
Summons a siege weapon. Can only move in normal mode. During siege mode, it cannot move, and it can inflict long-range attacks. Switching modes takes 30 seconds. Requires 600 R-grade crystals. Automatically acquired by dwarves at level 85.
Summon Swoop Cannon
(Levels: 85,90,95,99)
Mp Usage530 Cast Time10 Reuse Time7,200
Summons a Swoop Cannon. Requires 500 R-grade crystals. Automatically acquired by dwarves at level 85.
Battle Instinct
Increases PVP damage by 1%. Decreases skills' MP Consumption by 5%.
Dark Blessing
Increases Dark attack by 10, Dark resistance by 10, and resistance to Silence and Fear by 20.
Soul Protection Cast Time0.2 Reuse Time600
For 20 seconds, blocks debuff attacks 2 times.
Body Reinforcement Cast Time2.5 Reuse Time3,600
For 5 minutes, transforms into ultimate combat form.
Flying Body Reinforcement Cast Time2.5 Reuse Time10
Transforms into final flying combat form.
Quick Select

Awakened Fighter Classes


Sigel Knight - Awakened Class - Levels 85-99

All Human, Elven, and Dark Elven knights naturally evolve into Sigel Knights upon Awakening at level 85. They absorbed the powers of the Giant Abelius, who was known for his tremendous ability to motivate troops, his golden lion companion, and his endless stamina and strength that protected himself and others from harm.

Tyrr Warrior - Awakened Class - Levels 85-99

All Human, Dwarven, Orc and Kamael warriors naturally evolve into Tyrr Warriors upon Awakening at level 85. They can wield a large variety of weapons in both hands and are masters at engaging multiple targets. The Giant hero Sapyros has inspired his followers with his rough, unruly and undefeated nature.

Othell Rogue - Awakened Class - Levels 85-99

All Human, Elven, Dark Elven, and Dwarven rogues naturally evolve into Othell Rogues upon Awakening at level 85. The ruthless Giant Assassin Ashagen was fierce but cruel. His abilities have been passed on to Othell Rogues, who in turn are tempted to use their undetectable stealthy methods to cripple even unprotected enemies.

Yul Archer - Awakened Class - Levels 85-99

All Human, Elven, Dark Elven, and Kamael archers naturally evolve into Yul Archers upon Awakening at level 85. The Giant sharpshooter Cranigg grants Yul Archers many powers that allow them to control crowds of monsters and deal an enormous amount of damage. More powerful than conventional Archers, Yul Archers can also sustain their health efficiently in combat, making them valuable party members.

Awakened Mystic Classes


Feoh Wizard - Awakened Class - Levels 85-99

All Human, Elven, Dark Elven, and Kamael wizards naturally evolve into Feoh Wizards upon Awakening at level 85. Having perfected their mastery of the elements, Feoh Wizards have the ability to use different elements at the same time and can easily switch between them to exploit the enemy's elemental weakness. The Giant Silver Sage Soltkrieg achieved this greatness by combining intelligence, magic, and strategy.

Iss Enchanter - Awakened Class - Levels 85-99

All Human, Elven, Dark Elven, and Orc enchanters naturally evolve into Iss Enchanters upon Awakening at level 85. The special combination of strategy and magic was mastered by the Giant hero Leister. Iss Enchanters are most at home in parties, where they stay vigilant to maintain buffs on other players and can rescue the situation at a moment's notice with perfected crowd-control skills.

Wynn Summoner - Awakened Class - Levels 85-99

All Human, Elven, and Dark Elven summoners naturally evolve into Wynn Summoners upon Awakening at level 85. Far superior to other summoner classes, Wynn Summoners can employ the use of not one but up to four servitors at the same time. They can also mesmerize monsters from afar and weaken the monsters their servitors are fighting, thanks to the incredible powers of the Wynn Summoner Giant hero Nabiarov.

Aeore Healer - Awakened Class - Levels 85-99

All Human, Elven, and Dark Elven healers naturally evolve into Aeore Healers upon Awakening at level 85. Aeore Healers are infused with the powers of light. They primarily cast spells to mend wounds and vitalize themselves and others, and can resurrect allies. Far superior to conventional healers, Aeore Healers can also protect entire groups thanks to the various powers of Saha, a school of magic created by the Giant Laksis.